pixi.renderers.webgl.utils.WebGLShaderManager
type
class
metadata
:native
"PIXI.WebGLShaderManager"
Constructor
new
()
Instance Variables
attribState
: Array<Bool>
maxAttibs
: Int
stack
: Array<Dynamic>
tempAttribState
: Array<Bool>
Instance Methods
destroy
() : Void
Destroys this object.
setAttribs
(attribs : Array<Dynamic>) : Void
parameters
attribs
{Array} attribs
Takes the attributes given in parameters.
setContext
(gl : Dynamic) : Void
parameters
gl
{WebGLContext} the current WebGL drawing context
setShader
(shader : Dynamic) : Void
parameters
shader
{Any}
Sets the current shader.