ColorMatrixFilter Class
The ColorMatrixFilter class lets you apply a 4x4 matrix transformation on the RGBA color and alpha values of every pixel on your displayObject to produce a result with a new set of RGBA color and alpha values. It's pretty powerful!
Constructor
ColorMatrixFilter
()
Methods
syncUniforms
()
Syncs the uniforms between the class object and the shaders.
Properties
dirty
Bool
padding
Float
passes
ArrayAn array of passes - some filters contain a few steps this array simply stores the steps in a liniear fashion. For example the blur filter has two passes blurX and blurY.