pixi.renderers.webgl.utils.WebGLStencilManager

type
class
metadata
:native
"PIXI.WebGLStencilManager"

Constructor

new()

Instance Methods

bindGraphics(graphics : pixi.primitives.Graphics, webGLData : Array<Dynamic>, renderSession : Dynamic) : Void

parameters
graphics {Graphics}
webGLData {Array}
renderSession {Object}
TODO this does not belong here!

destroy() : Void

Destroys this object.

popStencil(graphics : pixi.primitives.Graphics, webGLData : Array<Dynamic>, renderSession : Dynamic) : Void

parameters
graphics {Graphics}
webGLData {Array}
renderSession {Object}

pushStencil(graphics : pixi.primitives.Graphics, webGLData : Array<Dynamic>, renderSession : Dynamic) : Void

parameters
graphics {Graphics}
webGLData {Array}
renderSession {Object}
Applies the Mask and adds it to the current filter stack.

setContext(gl : Dynamic) : Void

parameters
gl {WebGLContext} the current WebGL drawing context