SepiaFilter Class
This applies a sepia effect to your Display Objects.
Constructor
SepiaFilter
()
Methods
syncUniforms
()
Syncs the uniforms between the class object and the shaders.
Properties
dirty
Bool
padding
Float
passes
ArrayAn array of passes - some filters contain a few steps this array simply stores the steps in a liniear fashion. For example the blur filter has two passes blurX and blurY.