API Docs for: 2.2.1
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File: pixi/plugins/particles/cloudkid/AnimatedParticle.hx

                        package pixi.plugins.particles.cloudkid;
                        
                        @:native("cloudkid.AnimatedParticle")
                        extern class AnimatedParticle {
                        
                        	/**
                        	*	An individual particle image with an animation. While this class may be functional, it
                        	*	has not gotten thorough testing or examples yet, and is not considered to be release ready.
                        	*	@class AnimatedParticle
                        	*	@constructor
                        	*	@param {Emitter} emitter The emitter that controls this AnimatedParticle.
                        	*/
                        	function new(e:pixi.plugins.particles.cloudkid.Emitter):Void;
                        
                        	/**
                        	*	Initializes the particle for use, based on the properties that have to
                        	*	have been set already on the particle.
                        	*	@method init
                        	*/
                        	function init():Void;
                        
                        	/**
                        	*	Sets the textures for the particle.
                        	*	@method applyArt
                        	*	@param {Array<pixi.textures.Texture>} art An array of pixi.textures.Texture objects for this animated particle.
                        	*/
                        	function applyArt(art:Array<pixi.textures.Texture>):Void;
                        
                        	/**
                        	*	Updates the particle.
                        	*	@method update
                        	*	@param {Float} delta Time elapsed since the previous frame, in __seconds__.
                        	*/
                        	function update( delta:Float ):Void;
                        
                        	/**
                        	*	Destroys the particle, removing references and preventing future use.
                        	*	@method destroy
                        	*/
                        	function destroy():Void;
                        }